Tuesday, August 23, 2011

Standardized Monotony...

I was reading this DEV BLOG the other day. All keen about the prospect of 0.0 getting some love. Yet one line hit me like a ton of bricks smack in the face:

"Making something tedious will not stop players doing it if it's very clearly the best option. They'll do it, and they'll hate it"

OK so the dev blog itself has a lot more too it, but this line made me stop and think of the mindless repetitive stuff I do daily in EVE. That was the slapin the face. He are the things I do day in and day out:

1: Restart the processors on 25 planets
2: Mine 500-1000 blocks of Ice. drag and drop ice every 3.8M. Haul it to station every 1.2 hours.
3: Run the same 10 courier missions over and over to raise CreoDron standings for R&D
4: type "o/" in every chat channel
5: travel through lowsec but clicking warp too -> MWD -> Cov ops cloak.
6: add people to a fleet by selecting invite to fleet -> wing -> squad -> Squad member
7: Buy stuff low, haul, sell high
8: Click on Mail -> mark all as read on 90% of it.

I am sure there are more, but that's a pretty monotonous at least once a day routine. The sad thing is when I break from schedule and do something different. I warp to encounter -> ctrl+click all the + and then click on the missile spam death button. Then I salvage it all until I cannot keep my eyes open.

Seriously the carebear life is a whole mess of Standardized Monotony!



P.S. I hope they fix 0.0 and lowsec so I can GTFO out of

Wednesday, August 17, 2011

Disturbance in the blog force...

Things change they say. Those changes can be good and bad. I'd like to believe good things can last forever and through change the longevity of said good thing can be achieved. This assumes the the good core of it is not drastically altered to where it becomes a brand new good thing.

One might consider EvE to have changed drastically this year with Incrana and micro transactions. Others might consider it did not change enough where it needed too. This flux in the good thing that is "EVE" has changed one thing for sure. The face of the blogging community and while it's not the only factor at play. There is a unmistakable disturbance in the blog force here.

Perhaps the biggest news is that of the "blog father" CrazyKinux announcing his retirement from the EvE blogging world. Shutting down his famous EvE blog with this last Post. While it was not so much the game that created this action. It is still a blow to the community, as well, he bought popularity to EvE blogging and did tremendous things for EvE and those that play it. The blogPack and the blog Banter being 2 very notable children of his influence. It was these that compelled me to blog about EvE because it was just what people did when they played EvE. He will be missed but will he be replaced? Perhaps in small parts yes, but not as one individual IMO.

Outside this there are a few other ones to note. Helecity Bosson got banned. Mansai hung up the harness. Arukemos and keith Neilson got all RL on us. Mynxee's blog http://lifeinlowsec.blogspot.com/ is now a private blog. While I cannot fault any of these people for there actions and convictions. They are blogs I read daily and many of them were instrumental in the community. They are missed.

My own blogging has become a slow trickle as well. It's not through lack of interest in the game but rather a drastic change in focus in my in game activities. I am currently 100% carebear mode and as a result I have blogged about 100% of what I am doing in the past. So aside from some updates, the annual war with a griefer, and new toys there is not much to blog about. Does this mean I don't play EvE anymore? Nope! Does this mean I am going to close the blog? Nope!

I am hoping the changes continue to happen to EvE. I hope those changes don't drive away players and entertaining bloggers. However for the PvP folks there seems to be very little love from CCP. Kind of scary in a self proclaimed PvP sandbox game that exists on the need for PEW PEW to blow shit up to drive the game economy along. Incarna was a MAJOR flop IMHO and should not have been released until it was fully baked. Microtransactions are 100% tied to Incarna today and created a Vast rift in the community. I hope CCP reads the signs and listens to the players, but hope is often that of people who are not wanting to face the truth. Space barbies and dress up seem to be the new direction of EvE for CCP. They all ready make all the money they can from PEW PEW. With dust coming, they need to add full body avitars to the game. I am kind of curious what they will do with Incarna past CQ. I'd love to be able to board ships with an assault team. I'd love to be able to land on my PI colonies and defend them. I'd love to have a bar as my corps. Public channel. I'd like the choice to find the station huggers in said bars and pop a cap in there dome. Will it happen? who knows. Yet if it does, what will that do the the community and the face of the EvE blog sphere?



Monday, August 15, 2011

Updates and such...

Hello again Mom and the few others that read about my EVE life. It's been a while since I posted. Yes yes, it's always a while these days between posts. The thing is, well not much is happening. I've also kind of stopped posting thing I might do. Like cage fights or 5 dead rifters.

OK so with all that what has happened? I continue to buy and research BPOs. So much so that I recently upgraded my highsec POS from a small to medium tower. Added some fun stuff for R&D, Manufacturing and war time stuffs.

I've also added a 4th account to my ranks finding now that I get exponential gains from each mining pilot in my fleet. I also had more R&D and manufacturing slots than I had people to use them, and well the ability to fund accounts with Plex. It kind of just happened. Anyhow the new "guy" is chewing through exhumer/science/manufacturing school. He can fly a T2 fit Caracal for both PvE and PvP as well. His alt slots have some interesting plans, but that's one of those I might do things.

HCSH and HCRND are now part of an Alliance again. Former alliance mates formed up a new one and we are now part of Forged in Fire (FORG). It's an industrialist based highsec/lowsec Alliance which pretty much builds capital ships and such. So another alliance ticker at the end, but old folks I've known in game for a bit now.

My Rhea alt is slugging away at the requirements and optimals for the flight of the jump freighter. The most exciting part is that his PI side project is paying for the skill books along the way. The next big hurdle here is the RHEA itself. 5+ BN ISK for a hauler seems daunting, but with all things one must ponder the cost of building. Then it's just hours in a belt and stuff to buy in Jita. So with 50 days left on the train clock I am also looking at Rhea Build skills with SOB :)

Lets see what else. Oh yeas, SOBs personal "Monday" project is called "Project 20 'canes". This is exactly what it sounds like. After I mine POS ICE on Mondays I then go out and mine rocks towards a "project". This project is simply to build 20 hurricanes and the T2 fit I have chosen for it. Corp and Alliance folks asked me why I would want 20 fit 'canes and who pissed me off or needs to be kilt. I am not commenting on the future of these 20 'canes past the fit having a point and no desire to sell them. May or may not do anything with them at all. Right now 5/20 are built and this Monday is shaping up for a few more.

ICE mining for ISK continues to consume most of my time after this. I make 150M+ a day sitting in a belt while I RL work. Yes yes, I am bad working and playing video games. However my work gets done, and my company still gets 10+ hours a day out of my hide. I might surf the web a little (LOT) less, but well ice mining is a drag and drop every 4 mins and a dock and unload every hour and 20 mins. Either way ICE still provides me with the funding for new BPOs and toys like my Navy Scorp.

SOB is nearing the end of a long set of Science skill training for T2 anything building. I've been pondering a carrier for him next as a break from indy focus. Just as I have my eyes on a HAC and a new BS hull. SO I'll be training some new toys for him soon before T3 production skills etc. carrier is kind of cool and as I like to be able to build what I fly, it's another BPO set and potential buid to sell item for me. Oh and all those drones and such too :)

Anyhow, for now I am out of stuff to waffle about. Zomb is T2 HAC ready and training medium AC gun skillz at the moment just in case he stops being my ORCA bitch.