***PvP People skip this and go shoot each other***
Let's start with saying I started to skill day 1 towards PI. I am currently into the long haul for Interplanetary Consolidation 5 so I can get me my 6th Command Center. As of right now I've got 5 colonies cranking away on highsec planets producing P1 and some P2 commodities.
Let's take a look at the planet types I have going and what they are currently churning out.
Planet 1 is a nice Lava planet
It produces Transmitters and Construction blocks as well as some left over plasmoids , Toxic Metals, and silicone. I was recently able to add 2 extra extractors and basic processor by nesting my links better. Here is a before and after shot to show you how you can squeeze more out of your CC's CPU and PWG.
It produces all the P1 products I can wring out of it. I actually built this colony last and nested the living daylights out of the links to get 14 extractors, 5 basic processors and a launch pad running off one Adv CC. I'd love to be able to get one more extractor, but sadly at 99.37% CPU this goose is cooked. Perhaps in 52 days I'll get me an Elite CC and make it work but for now this works.
Ok so this was my second attempt at a PI colony and boy does it suck. The first problem is the resources are scattered to the seven winds. The long links kill any chance I have of getting any meaningful levels of output from this planet. It does produce all 5 of the planets P1 items but with only one extractor per processor and set at 96hour extract cycles. It truly does suck. Once the current extracts are done. I'll rip the links a new arse and try and squeeze at least 5 more extractors out of this ADV CC, wish me luck. This is NOT a good colony layout.
Planet 4 is a barren
It was my FIRST ever colony and to be honest it shows. The links are inefficient and the CC placement could have been better to avoid the links to both hemispheres. It's not all bad as It does produce all 5 of the planets P1's and two P2 products mechanical parts and nanites. At some point I'll come back here and nest all the bad links and squeeze out some more extractors. I look at it now compared to my last planet and boy have I got a better understanding of link nesting and CC placement. Here is the one that got me hooked.
So what tips can I offer to folks?
2: Nest your links up to 5 hops (I think you can do 6) and upgrade if you really need to.
3: Set your extractions for 23 hours. With tree extractors you will keep a basic processor happy and busy
Handy dandy links:
So if you're still awake after my riveting mandatory post on P.I. feel free to flame my colonies, throw beer cans, try to figure out where to gank me, and have some bloody fun with PI. Even a diehard combat pilot can build himself his Nanite repair paste with a few planets and a daily click or two. NOW if ONLY CCP would do some think like this for manual mining.... OK no rants today!