So one of the biggest things that bug me about 0.0 is supply, yeah shock and horror I know. Having a stack of interceptors 4 hops from Jita, with all the fittings and rigs ready to bolt together does not help me much in southern providence. While we do have Jump Freighters available war tends to limit their movement. As attrition starts to set in local builders get taxed and start to build what command wants built. Meaning variety of ships decrease and my interceptors are hard to find and more so fit.
So the solution is for me to start flying T2 haulers in the forms of cloaky or fast/tanked/+2 warp strength. The issue I have is not wanting to burn too many of these on gate camps and etc while I figure out which one works best. I am leaning towards the Bustard as ¾ of my pilots are Caldari and the idea of being able to bust through the bubbles and one tackle (assuming a single point each) while taking some pain sounds best. I’ve gate camped stealth bombers and know how fast they die if you decloak them. Just as I’ve lost a few ravens fitted with warp core stabs (jerks).
So what I need from all you smart people is your preference/opinions when it comes to the T2 haulers. Cloaky or warp core strength/Speed/tank?